Akruvia Una (Documentation/Product Guide)

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Akruvia Una

An unsoldered RP2040 USB Handheld Wired 12×4 Keyboard with a Mouse Pointer kit for your DIY Cyderdecks, UMPCs, handheld PC builds.
Be creative!

Product inclusions:

1x Akruvia Una PCB
1x Elite-Pi (Ideally flashed with a .uf2 file with an akruvia keymap out of the box)
48x 1N4148 diode
48x 6.0×3.5mm button
2x 12.0×12.0mm button
1x Analog Thumbstick
4x SK6812 RGB LED
1x SN74LV1T125
2x 1206 100nF capacitor

Akruvia Una PCB

There are solder pads for the free GP0 and GP1, 5V, GND, RUN, and 3V3.

GP0 and GP1 can be utilized by editing the code or making your own.

Top of the PCB
Bottom of the PCB

Akruvia Una Components

Akruvia Una Dimensions

Assembly Steps:

Step 1:

Solder the SN74LV1T125, it is a one-way logic level shifter. It converts the 3.3v logic from the Elite-Pi to 5V for the SK6812MINI-E to work reliably.

Mind the orientation, 3 pins on one side and 2 pins on the other side.
Don’t forget to clean the residue from soldering.

Step 2:
Solder the 2x 100nF caps on C1 and C2.

The caps do not have polarity.

Step 3:
Solder the 4x SK6812. (From D1 to D4)

Mind the orientation. Look for the leg that has a slant on it. This determines pin 3.

Step 4:
Solder the 48x 1N4148. (From D5 to D52)

Notice the line on the PCB and the diode. This denotes the right orientation.

Step 5:
Solder the Elite-Pi.

Try to align the Elite-Pi. Solder a pin first, then adjust the placement of the Elite-Pi before soldering the other pins.
Once you are satisfied with the alignment, solder all pins.

Step 6:
Solder the 48x switches for the keyboard. (From SW3 to SW50)

Make sure the switches are laid flat before soldering.

Step 7:
Solder the 2x switches for the mouse. (From SW1 to SW2)

Step 8:
Finally, solder the analog thumbstick.

Make sure the thumbstick is laid flat before soldering.

Flashing the firmware of Akruvia Una on the Elite-Pi

To enter firmware flashing mode, there are 2 ways.

One way is to press the boot button then reset button when a USB cable is connected.

Second way is to hold the boot button right before you connect a USB cable then let go of the boot button.

https://keeb.io/products/elite-pi-usb-c-pro-micro-replacement-rp2040
Elite-Pi uses USB Type-C

There would be a device mounted. You can put the UF2 file (.uf2 extension) on this drive for flashing the RP2040. Just copy and paste the UF2 file to this directory or just drag it.

Vanilla firmware is within QMK:

https://github.com/akruvia/qmk_firmware/tree/develop/keyboards/akruvia/una

*You can also write your own code if you want

**within QMK, KMK, Arduino, Pico-sdk or whatever

Building the .uf2 file with the akruvia keymap in QMK:

make akruvia/una:akruvia
-- or build then flash (make sure the board is in bootloader mode) --
make akruvia/una:akruvia:flash

Akruvia Una switch matrix

Akruvia Una Keyboard Layer Behavior (akruvia keymap)

There a 4x RGB LEDs.
For Capslock, LOWER and UPPER for determining current layer, and an Extra RGB LED that is user-assignable by editing the code.
You can technically change the behavior(like the color for example) of any of these LEDs by editing the code or making your own, the legends might not make sense though.

Keyboard layers

Iterating all 3 layers.
Images are made with http://www.keyboard-layout-editor.com/.
Default layer (Lower Layer RGB LED : 0, Upper Layer RGB LED : 0)
Vanilla firmware RGB LED color is red when lit up.
Lower layer (Lower Layer RGB LED : 1, Upper Layer RGB LED : 0)
Vanilla firmware RGB LED color is red when lit up.
M1-M7 keys are Macro keys(user-assignable), including the blank keys. The Macro keys just have legends.
You can edit or make your own code.
Upper Layer (Lower Layer RGB LED : 0, Upper Layer RGB LED : 1)
Vanilla firmware RGB LED color is red when lit up.
The blank keys can be reassigned to whatever you want by editing the code.
Technically, all keys can be reassigned by editing code, but the key legends would not make sense.

Project/s using the Akruvia Una:

Notes:

On the v0.02 of the PCB, the silkscreens for the A2/D28 and A3/D29 for the Thumbstick-X and Thumbstick-Y are interchanged. The X Y silkscreen on the Analog thumbstick should also be interchanged.

There is a default keymap and an akruvia keymap. The default keymap has the default QMK layer toggling(TG) behavior while the akruvia keymap has a custom layer toggling behavior.